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Art Showcase: Mini Fish Whale
Art Showcase: Mini Fish Whale
When we started Mini Fish, I had been wanting to try my hand at some pixel art, which I’d never done. I researched some tools and followed…
Edward Rowe
Mar 21
GDC 2015 Post Mortem
We’ve returned from our first trip to GDC, and we thought we’d take some time to write about what we learned from our experience. We found…
it difficult to figure out how long to stay and which passes to buy, so that’s one of the key questions we hoped to answer after trying it out. I have to been to GDC before, but it was years ago and I didn’t attend any of the summits.
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To help us get a better sense of what each pass could get us, we decided to get one All Access pass, which included all talks and access to the archived videos in the GDC vault, and one Indie Summit pass, which included only access to the indie talks on Monday…
Red Blue Games
Mar 9
Forging Our Own Path
Our next project is a big one. We have many challenges ahead of us, and the first one is world generation. Turns out it’s not easy. It’s a…
fairly well researched topic, but every game has special demands, so you can only get so much from others. We’ve designed an algorithm that will create results that have similarities to other games, but enough differences to give our world a unique feel.
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We are going to try combining the concepts of Spelunky with other methods such as those used in Galak-Z (which you can hear more about in this talk).
Red Blue Games
Mar 8
Mini Fish Released
Mini Fish Released
Last week (really last year), Edward Rowe and I (Lucas Rowe) finally released our first two Mini games, Mini Fish, and Mini Nuts. It was a…
Red Blue Games
Mar 8
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