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Generating Predictable Random Numbers in Unity
Generating Predictable Random Numbers in Unity
It’s easy to generate random numbers in Unity. The built-in Random class allows us to quickly generate all types of pseudo-random numbers…
Edward Rowe
Jan 6, 2020
Version Numbering for Games in Unity (and Git)
Version Numbering for Games in Unity (and Git)
At a certain point in a project it’s a good idea to start keeping track of your builds and the code used to generate it. This might be…
Edward Rowe
Sep 10, 2019
Mulligan Renamer Tool Available on Unity Asset Store
Mulligan Renamer Tool Available on Unity Asset Store
Today we are very excited to announce our renaming tool, Mulligan, has been published on the Unity Asset Store!
Edward Rowe
Oct 10, 2017
Making Games Like a Boss
Making Games Like a Boss
Red Blue Games contract work for Summer 2017
Edward Rowe
Jun 30, 2017
Animating Top Down 2D Games in Unity
Animating Top Down 2D Games in Unity
Using native Unity components to animate pixel art characters
Edward Rowe
Apr 25, 2017
Unity Tutorial: Animate Pixel Art using Aseprite and Animation Importer
Unity Tutorial: Animate Pixel Art using Aseprite and Animation Importer
Managing pixel art spritesheets and animations inside Unity without custom tools is a nightmare. Here’s what you have to do just to create…
Edward Rowe
Apr 20, 2017
TextTyper Component: a Solution for AutoText in Unity
TextTyper Component: a Solution for AutoText in Unity
We couldn’t have characters talk in Sparklite without having them print out characters letter by letter to a text box (we call this…
Edward Rowe
Jan 30, 2017
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